booktheque

Invent your Own Computer Games with Python

Al Sweigart · 2010

איפה לקנות

בדקו את המחיר העדכני באמזון. אנחנו לא מציגים מחירים כי הם משתנים מדי יום.

לצפייה באמזון

קישור שותפים. בתור שותפים של Amazon אנחנו מרוויחים מרכישות מתאימות.

על הספר

Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You'll learn how to: * Put together loops, variables, input/output, and flow control statements into working programs * Use data structures such as lists, dictionaries, and tuples * Debug programs and find errors * Program simple game-playing AI opponents * Draw graphics and animation into your games The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. [(Source)][1] [1]: http://www.amazon.com/Invent-Computer-Games-Python-Edition/dp/1503212300

פרטי הספר

שנה
2010
שפה
English
סדרה
2nd Edition
הוצאה
Albert Sweigart
מהדורות
5
עמודים
438
ISBN
9780982106013

מקור הנתונים: Wikidata

עוד של Al Sweigart