Raph Koster

Theory of Fun for Game Design
Raph Koster · 2004
על הספר
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
פרטי הספר
- שנה
- 2004
- שפה
- English
- הוצאה
- Paraglyph
- מהדורות
- 5
- דירוג קוראים
- 3.5 / 5 (8)
- עמודים
- 250
- ISBN
- 9781932111972
מקור הנתונים: Wikidata