booktheque

Video games and learning

Kurt Squire · 2011

איפה לקנות

בדקו את המחיר העדכני באמזון. אנחנו לא מציגים מחירים כי הם משתנים מדי יום.

לצפייה באמזון

קישור שותפים. בתור שותפים של Amazon אנחנו מרוויחים מרכישות מתאימות.

על הספר

Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the 'gamer generation"? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analysis of games, game culture, and educational game design. Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the 'gamer generation'? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analysis of games, game culture, and educational game design. Building on more than 10 years of research, Kurt Squire tells the story of the emerging field of immersive, digitally mediated learning environments (or games) and outlines the future of education.

פרטי הספר

שנה
2011
שפה
English
סדרה
Technology, education--connections : the TEC series
הוצאה
Teachers College Press
מהדורות
1
עמודים
253
ISBN
9780807751985

מקור הנתונים: Wikidata

עוד של Kurt Squire