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2D unity

Jeff W. Murray · 2015

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About the book

"An introduction to making 2D games using the development platform Unity. Each chapter features hands-on projects and step-by-step instructions for core processes like importing images, organizing project files, and using the visual Scene editor. Topics include drawing pixel art, designing tile-based levels, and introductory game programming in C#. Covers Unity 5"--

Book details

Year
2015
Language
English
Publisher
No Starch Press
Editions
1
Pages
312
ISBN
9781593277017

Data source: Wikidata

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