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Actionable Gamification

Yu-kai Chou · 2015

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About the book

Explains gamification, especially the Octalysis framework, as taking the elements of games that make people want to return and continue playing those games, and applying those elements to other activities, thus increasing productivity and quality in the workplace while improving the workers' experience and increasing customer satisfaction and loyalty.

Book details

Year
2015
Language
English
Publisher
CreateSpace Independent Publishing Platform
Editions
3
Pages
511
ISBN
9781511744041

Data source: Wikidata