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About the book

"Since the beginning of the twenty-first century, artists have embraced the tools and culture of digital gaming to create artwork that challenges the norms and expectations of both the game and art worlds. Artists Re: Thinking Games explores the themes adopted by artists working at the intersections of computer games and the visual arts and includes essays and interviews with a range of visual artists, developers, and new media scholars including Mathius Fuchs, Anne-Marie Schleiner, Bill Viola, and Emma Westecott. Not your average computer games reader, Artists Re: Thinking Games brings together experts in the field who take a critical, sometimes subversive, but always fresh look at computer games"--Publisher's description.

Book details

Year
2010
Language
English
Publisher
Liverpool University Press
Editions
1
Pages
87
ISBN
9781846312472

Data source: Wikidata

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