Cases on digital game-based learningYoungkyun Baek

Cases on digital game-based learning
Youngkyun Baek · 2013
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About the book
"This book analyzes the implementation of digital game applications for learning as well as addressing the challenges and pitfalls experienced, providing strategies, advice and examples on adopting games into teaching"--Provided by publisher.
Book details
- Year
- 2013
- Language
- English
- Publisher
- Information Science Reference
- Editions
- 2
- Pages
- 592
- ISBN
- 9781466628489
Data source: Wikidata
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