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Computational Intelligence in Games

Norio Baba · 2001

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About the book

The recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents the main constituents of computational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. It includes a new approach of evolving a neural network to play checkers without human expertise. The book will be useful to researchers and practitioners who are interested in developing game techniques in computational intelligence environment.

Book details

Year
2001
Language
English
Series
Studies in Fuzziness and Soft Computing -- 62
Publisher
Physica-Verlag HD
Editions
1
Pages
161
ISBN
9783662003695

Data source: Wikidata

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