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Computer Animation and Simulation '95

Demetri Terzopoulos · 1995

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About the book

The sixteen papers in this volume present novel animation techniques and animation systems that simulate the dynamics and interactions of physical objects (solid, fluid, and gaseous) as well as the behaviors of living systems such as plants, lower animals, and humans (growth and metamorphosis, motion control, locomotion, etc.). The book vividly demonstrates the confluence of animation and simulation, a leading edge of computer graphics research that is providing animators with sophisticated new algorithms for synthesizing dynamic scenes.

Book details

Year
1995
Language
English
Series
Eurographics, 0946-2767
Publisher
Springer Vienna
Editions
1
ISBN
9783709194355

Data source: Wikidata

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