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Foundations of 3D computer graphics

Steven J. Gortler · 2012

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About the book

"Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduces the basic algorithmic technology needed to produce 3D computer graphics, and covers such topics as understanding and manipulating 3D geometric transformations, camera transformations, the image-rendering process, and materials and texture mapping. It also touches on advanced topics including color representations, light simulation, dealing with geometric representations, and producing animated computer graphics." -- Publisher's description.

Book details

Year
2012
Language
English
Publisher
MIT Press
Editions
1
Pages
273
ISBN
9780262017350

Data source: Wikidata