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Game Programming

Andy Harris · 2007

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About the book

This book teaches game programming using the Python programming language. It does not require any previous knowledge of Python or programming. The first few chapters teach programming in Python, and the middle section extends that knowledge to teach game programming in 2 dimensions. The last chapter features a game engine that makes game development quite a bit easier.

Book details

Year
2007
Language
English
Publisher
Wiley
Editions
1
Pages
570
ISBN
9780470068229

Data source: Wikidata

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