Game ProgrammingAndy Harris

Game Programming
Andy Harris · 2007
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About the book
This book teaches game programming using the Python programming language. It does not require any previous knowledge of Python or programming. The first few chapters teach programming in Python, and the middle section extends that knowledge to teach game programming in 2 dimensions. The last chapter features a game engine that makes game development quite a bit easier.
Book details
- Year
- 2007
- Language
- English
- Publisher
- Wiley
- Editions
- 1
- Pages
- 570
- ISBN
- 9780470068229
Data source: Wikidata
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