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Game Theory

E. N. Barron · 2008

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About the book

Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.

Book details

Year
2008
Language
English
Publisher
Wiley-Interscience
Editions
17
Pages
415
ISBN
9780470171325

Data source: Wikidata

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