Game TheoryE. N. Barron

Game Theory
E. N. Barron · 2008
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About the book
Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.
Book details
- Year
- 2008
- Language
- English
- Publisher
- Wiley-Interscience
- Editions
- 17
- Pages
- 415
- ISBN
- 9780470171325
Data source: Wikidata