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Gaming and cognition

Richard Van Eck · 2010

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About the book

"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer engineering, educational psychology, cognitive science, digital media, human-computer interaction, artificial intelligence, computer science, anthropology, education)"--Provided by publisher.

Book details

Year
2010
Language
English
Publisher
Information Science Reference
Editions
1
ISBN
9781615207176

Data source: Wikidata

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