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Gardner's Guide to Pitching and Selling Animation

Shannon Muir · 2008

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About the book

From brainstorming the first idea to making an actual sale, this resource covers the ins and outs of animation development. Whether deciding what format is best to present ideas, explaining how to get the chance to pitch a concept, or discussing how to deal with the outcome—positive or negative—this book serves as a toolkit for those trying to find a place in the animation industry. Expert interviews and case studies follow several ideas through the development process, and there is information on half-hour programs, webisodes, feature films, and short films. For students and professionals alike, this is a comprehensive guide to making a successful pitch and selling an animation concept

Book details

Year
2008
Language
English
Publisher
Garth Gardner Company
Editions
2
ISBN
9781589650589

Data source: Wikidata

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