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About the book

A group of children on an inner-city council estate encounter a computer in which the characters of a new game come to life. These "golems" eventually help the children combat the evil owner of a multinational corporation, who, bent on world domination, is using the game to send subliminal messages.

Book details

Year
2005
Publisher
Walker Books Ltd
Editions
1
ISBN
9781844286188

Data source: Wikidata

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