
GPU Pro 3
Wolfgang F. Engel · 2012
Where to buy
Check today’s price on Amazon. We do not show prices because they change daily.
View on AmazonAffiliate link. As an Amazon Associate we earn from qualifying purchases.
About the book
"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms"--
Book details
- Year
- 2012
- Language
- English
- Publisher
- A K Peters/CRC Press
- Editions
- 1
- Pages
- 386
- ISBN
- 9781439887820
Data source: Wikidata
More by Wolfgang F. Engel





