booktheque

GPU Pro 3

Wolfgang F. Engel · 2012

Where to buy

Check today’s price on Amazon. We do not show prices because they change daily.

View on Amazon

Affiliate link. As an Amazon Associate we earn from qualifying purchases.

About the book

"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms"--

Book details

Year
2012
Language
English
Publisher
A K Peters/CRC Press
Editions
1
Pages
386
ISBN
9781439887820

Data source: Wikidata

More by Wolfgang F. Engel