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Religion and popular culture

Richard W. Santana · 2008

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About the book

"This work considers ways in which American cultural products such as TV, advertising, music, and video games have played a significant role in creating, representing, and influencing contradictory religious identities"--Provided by publisher.

Book details

Year
2008
Language
English
Publisher
McFarland
Editions
3
Pages
225
ISBN
9780786435531

Data source: Wikidata

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