
The Art of Videogames
Grant Tavinor · 2009
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The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames.: Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts; Explores how philosophical theories developed to address traditional art works can also be applied to videogames; Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer; Discusses the relationship between games and earlier artistic and entertainmen.
Book details
- Year
- 2009
- Language
- English
- Series
- New Directions in Aesthetics
- Publisher
- John Wiley & Sons
- Editions
- 4
- Pages
- 241
- ISBN
- 9781444310184
Data source: Wikidata

