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The design of virtual environments

Rory Stuart · 1996

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About the book

This breakthrough guide combines all of the information necessary to design VR systems capable of solving real-world problems. This thorough reference for engineers, researchers, and designers working in industry and the military provides a substantive, technical treatment of VR that outlines a practical and rigorous methodology for planning, testing, and design. Serious students of VR will also benefit from this in-depth examination of the subject. Distinguishing this guide from most other books on virtual reality is the fact that it marshals relevant information from the many diverse disciplines that contribute to VR - computer science; perceptual psychology; signal processing; electrical, mechanical, human factors, and optical engineering - and shows how to draw on all of these disciplines for successful system design.

Book details

Year
1996
Language
English
Publisher
Barricade Books
Editions
1
Pages
304
ISBN
9781569802076

Data source: Wikidata

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