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The essential guide to Flash games

Jeff Fulton · 2010

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About the book

Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.

Book details

Year
2010
Language
English
Publisher
friendsof ED
Editions
2
Pages
629
ISBN
9781430226147

Data source: Wikidata