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Tricks of the Windows Game Programming Gurus

Andre LaMothe · 2002

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About the book

Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

Book details

Year
2002
Language
English
Publisher
Sams
Editions
1
Pages
1200
ISBN
9780672323690

Data source: Wikidata

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