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Wonders of Lankhmar

Dale Henson · 1990

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About the book

Wonders of Lankhmar is the latest entry in the AD&D game setting of Lankhmar, the city of Nehwon made famous as the haunt of Fafhrd and the Gray Mouser in the tales woven by Fritz Lieber. Within these pages are dozens of short adventures perfect for an afternoon’s or evening’s enjoyment. Your characters may be hired to protect the Overlord from assassination. They might choose to take positions as caravan guards on a dangerous passage through a crocodile-infested swamp. Or, perhaps they’d prefer a quiet night on the town. (They might well prefer it; the question is, can they find it?) The City of Thieves is filled with possibilities: adventure, treachery, deceit, death. Are your characters up to the challenge? Are they prepared for the wonders of Lankhmar?

Book details

Year
1990
Language
English
Series
TSR, 9295; Advanced Dungeons & Dragons/Lankhmar Module LNR1
Publisher
Tactical Strategy Rules
Editions
1
Pages
210
ISBN
9780880388702

Data source: Wikidata

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